Tocotoco, a Neutral-type pal in Palworld, Paldex number 53

How to breed Tocotoco.

Rarity 1 · 50% ♂ · wild Lv 1-47 96 parent pairs

The easiest pair that hatches Tocotoco

Flopie and Fuddler is the cheapest pair that hatches Tocotoco in Palworld 1.0, out of 96 pairs that work. Both are catchable in the wild from about level 1.

both catchable in the wild · found from about level 1. Parents must be opposite genders.

The lineageread left to right
Pairs that make Tocotoco
Flopie × Fuddler both catchable in the wild · found from about level 1
Flambelle × Cattiva both catchable in the wild · found from about level 1
Tocotoco Tocotoco

Easiest pair first · rarest child first. Every parent pair is in the list below.

Gender odds on the Flopie and Fuddler pair

Both Flopie and Fuddler hatch 50/50 male, so every one you catch is a coin flip and two of each covers it. Tocotoco comes out 50/50 too. Two of the same gender produces nothing at all, however right the pair is.

Weak to

Dark

Deals double to

nothing

Paldex entry

“A frightening Pal that produces exploding eggs. It often fires these eggs from its rear end as a form of defense, but when spent, the Pal itself explodes.”

Tocotoco is a Neutral-type pal with 96 parent pairs in Palworld 1.0, and not one of them is a special one-off recipe. Wild ones sit at level 1-47. It is an early-game catch, so nothing needs breeding. Best jobs: Gathering 1.

Breed rank2730
Rarity1/20
SizeS
Activeday
Wild level1-47
Passive slots4/4
Gender 50% ♂ · 50% ♀

Partner skill

Eggbomb Launcher. When activated, equips to the player and transforms into an egg launcher.

Rank 1 → 5: 100 · 110 · 130 · 160 · 200

Work suitability

Stats

HP 60 weak
Attack 75 weak
Defense 70 weak
Stamina 100 weak
Run speed 300 weak
Ride speed 550 weak
Transport 170 weak

Scaled across all 299 pals. Tocotoco is not a fighter. Gathering 1 is what you keep it for.

Trust scaling

HP+6
Attack+3.5
Defense+3.7

Stat gain per trust rank, straight from the game's own parameter table. Read it as what Tocotoco is worth after you have actually used it.

Drops

Per kill or capture. Each item links to every pal that drops it.

All 96 parent combinations for Tocotoco

Every pair that produces Tocotoco averages to its breed rank of 2730, and 96 pairs in the Palworld 1.0 table hit that number. Opposite genders, cake in the breeding farm, then the egg goes in an egg incubator. Every pair here is two wild catches.

Why an older Tocotoco combo list won't work

Pre-1.0 guides name a recipe. The 1.0 table works on averages: a pair produces Tocotoco when the two parents' breed ranks average to its 2730. 96 pairs hit that average. A page showing five or six rows is quoting a sample, not the set.

Ours is the game's real 44,849-pair table, shipped verbatim rather than approximated from the rank formula. The 19,044 figure still in circulation is 138 squared, the pre-1.0 roster of base forms counted as ordered pairs, so it measures something else. One pair shows the difference. Every calculator downstream of palcalc ships Panthalus and Panthalus as breeding true, and the game's own tables prove it cannot, because that pair yields Aegidron.

The shortest breeding path to Tocotoco

Tocotoco is one of the pals a starter box already holds, catchable at level 1-47, so there is no chain to build. It is one of the 59 species every route on this site is measured from.

Tocotoco passive skill odds per egg

A clean four-passive pool across both parents gives 10.0% per Tocotoco egg, which is about 22 eggs for a 90% shot at all four. Every extra passive skill on either parent lowers it.

You wantParent poolPer eggEggs for 90%
4 specific passives4 10.0%22
4 specific passives5 2.0%114
4 specific passives6 0.7%345
3 specific passives3 30.0%7
3 specific passives4 15.0%15
3 specific passives5 6.0%38
2 specific passives2 60.0%3
2 specific passives4 25.0%9

One junk passive on a parent can double the eggs you need. The per-egg column is the chance every passive skill you want lands on the egg, with random extras allowed. The roll behind these numbers is worked through in Palworld passive inheritance odds per egg, and the planner ranks the pairs in your own box by them.

Is Tocotoco worth breeding, or should you catch one?

Catch one, and early. Tocotoco shows up from level 1, so you will meet one long before a pair is worth assembling. You almost certainly own one already. 96 pairs is a wide enough net that one of them probably matches your box.

Breed it anyway once you own one. A pair is how you roll passive skills; catching is how you get the species.

Where to find Tocotoco in the wild

Tocotoco spawns in Desiccated Dunes and 13 other areas, at level 25-36. Another 210 of its spawn points sit outside every named region.

day 946 spawn points
RegionLevelSpawn points
Desiccated Dunes25-36327
Twilight Dunes30-3479
Sakurajima · Northern Rock Field46-4754
Sakurajima · Southern Sandbar46-4750
Isle of the Glacial Core25-3546
Scars of War25-3544
Frostbound Mountains25-3641
Wildlife Sanctuary 325-3433
Gobfin's Turf20-2231
Oasis Isle25-3424

Tocotoco work suitability and drops

Tocotoco has Gathering 1 in Palworld 1.0, and drops Ancient Civilization Parts and Gunpowder when killed or caught. Those levels and the drop rows come from our own export of the game's tables.

What Tocotoco is actually for once it hatches

Gathering 1 is the best it does, which is base filler out of a ceiling of 8. Check best Gathering pals for anything that does it properly. Attack 75 beats only 14% of the roster, so it is filler on both counts.

Tocotoco active skills and partner skill

Tocotoco learns 8 active skills as it levels, the last at level 70. Its partner skill is Eggbomb Launcher. That learnset is our own export of the game's level table, cooldowns and all.

What Tocotoco breeds into as a parent

Paired with other species, Tocotoco produces 105 different children, the rarest of them Kingpaca and Vaelet. A parent that wide is worth a farm slot on its own.

Tocotoco breeding FAQ

Can you breed Tocotoco in Palworld?
Yes. 96 pairs produce Tocotoco in the Palworld 1.0 breeding table. Both parents have to be opposite genders, in a breeding farm, with cake in the feed box. The cheapest of those pairs is Flopie and Fuddler, and the egg then needs an egg incubator to hatch.
What two Pals make Tocotoco in Palworld?
Flopie and Fuddler, opposite genders. Both are catchable in the wild from about level 1, which makes it the cheapest of the 96 pairs that produce Tocotoco. Every other pair is listed on this page. Both parents average to its breed rank of 2730.
Can you catch Tocotoco in the wild in Palworld 1.0?
Yes, at level 1-47. Its spawn points fall inside 14 named regions, the densest Desiccated Dunes, where they run level 25-36. There is no alpha Tocotoco, so field spawns are the only source of one. The map on this page marks 946 spawn points for it in total.
Are these Tocotoco breeding combos updated for Palworld 1.0?
Yes. Every pair here comes out of the game's real 44,849-pair table, shipped verbatim rather than approximated. All 96 of Tocotoco's pairs are in the list. Panthalus and Panthalus is the usual tell of a stale list, and the game's tables rule it out.
Can Tocotoco be bred in the early game?
Yes. Tocotoco is one of the pals a starter box already holds, catchable at level 1-47, so nothing has to be bred first. Any pair you build from it is about rolling passive skills rather than about getting hold of the species.
Can Tocotoco inherit all four passive skills from one egg?
Only if both parents' combined pool is exactly those four. Tocotoco is born with no fixed passive, so all four slots are open, and a pair like Flopie and Fuddler has to carry nothing else. A clean four-passive pool is 10% per egg, about 22 eggs for a 90% shot.

Route this pair from your own save

Pal Hatchery reads your Level.sav in your browser and tells you which half of the Flopie and Fuddler pair you already own. It reads genders, levels and passive skills off the save, then routes from there. Nothing is uploaded.

Open the breeding planner →