Killing the wrong pal for an hour is the expensive way to learn drop tables. These 151 pages come from the game's own loot data: pick the item, get the pals that actually drop it, how much, how often, and where they spawn.
Which pals drop each item in Palworld?
151 items in Palworld 1.0 come off pal drops, across 1,924 dropper rows, and every one of the 299 pals drops something. Every item has its own page here listing all of its sources.
The widest net is Ancient Civilization Parts at 288 droppers. 56 of the 151 items come off exactly one pal, so those are the pages where the fight is the item. Pick from the list further down and the answer is a pal, a per-kill amount and a roll chance.
How do Palworld drop rates work?
Each kill rolls each of the pal's drop rows separately, so a 1% item and a guaranteed one on the same pal are independent of each other. Capturing a pal pays the same rows as killing it.
Three things bend that. 35 items only appear on alpha rows, so an ordinary wild pal of the right species pays nothing at all. 17 items sit behind a level gate on at least one row, which means a low-level kill of the right species still pays nothing. And 24 of the entries are legendary schematics, where the rate is the whole reason the page exists. Every rate on this site is the number in the game's own drop table, not a figure sampled by killing things and dividing.
What is the easiest material to farm early in Palworld?
Aquatic Pal Fluids is the earliest thing on this list you can farm, off Finsider from level 1.
Sort by the level of the dropper rather than by the value of the drop and the early game gets a lot shorter. Each item page names the earliest source it has as well as the best-paying one, because those are usually two different pals and the early one is the one you can act on tonight. Best pals by job and by type covers the same roster from the base-work side.
Every Palworld material and the pals that drop it
All 151 materials in Palworld 1.0 are listed below with how many pals drop each one. Search the list, or open an item for its per-kill amounts, roll chances and spawn zones.



