Xenovader, a Dark-type pal in Palworld, Paldex number 145

How to get Xenovader.

Rarity 7 · 50% ♂ · wild Lv 25-30 Only breeds with itself Born with Otherworldly Cells

The only pair that hatches Xenovader

Two Xenovader is the only pair that hatches a Xenovader egg in Palworld 1.0, so no chain of other species reaches it. Wild ones spawn at level 25-30.

The lineageread left to right
Pairs that make Xenovader
Xenovader × Xenovader both catchable in the wild · found from about level 25
Xenovader Xenovader

Ranked easiest first · rarest child first. Every parent pair is in the list below.

Gender odds on a Xenovader pair

You need two Xenovader in the farm at once, one of each gender. Xenovader hatches 50% male, so a coin flip either way. Two of the same gender in a breeding farm produces nothing at all, however right the pair is.

Weak to

Dragon

Deals double to

Neutral

Paldex entry

“Can send information and convert it into energy by forgetting it. Regularly seems to be sending information to someone. - Respond. Target located. Proceed to immediate destruction.”

Xenovader is a Dark-type pal whose only entry in the Palworld 1.0 breeding table is two Xenovader. No chain of other species reaches it. Once two are in your box, pairing them rolls passive skills rather than producing a species you did not have. Wild ones sit at level 25-30. Best jobs: Lumbering 3, Transporting 2.

Breed rank1820
Rarity7/20
SizeS
Activenight
Wild level25-30
Passive slots3/4
Gender 50% ♂ · 50% ♀
Always born with Otherworldly Cells

Partner skill

Unknown Invader. While in party, increases the damage of the last bullet fired from a full-auto weapon by 100%. (Does not stack)

Rank 1 → 5: 100 · 110 · 120 · 135 · 160

Work suitability

Stats

HP 90 average
Attack 125 elite
Defense 85 average
Stamina 100 weak
Run speed 550 average
Ride speed 700 average
Transport 400 strong

Scaled across all 299 pals. Xenovader is top of the roster on at least one bar.

Trust scaling

HP+4.5
Attack+1.5
Defense+3.1

Stat gain per trust rank, straight from the game's own parameter table. Read it as what Xenovader is worth after you have actually used it.

Drops

Per kill or capture. Each item links to every pal that drops it.

The only parent combination for Xenovader

Two Xenovader is the only pair the Palworld 1.0 table gives, and a pair of them averages to its own breed rank of 1820. Opposite genders, cake in the breeding farm, then the egg goes in an egg incubator. You need both in the farm at the same time.

Why an older Xenovader combo list won't work

Pre-1.0 guides name a recipe. The 1.0 table works on averages: a pair produces a child when the parents' breed ranks average to the child's, and Xenovader sits at 1820 with only itself hitting that number. Any older list naming two different species for it is quoting a table that no longer ships.

Ours is the game's real 44,849-pair table, shipped verbatim rather than approximated from the rank formula. The 19,044 figure still in circulation is 138 squared, the pre-1.0 roster of base forms counted as ordered pairs, so it measures something else. One pair shows the difference. Every calculator downstream of palcalc ships Panthalus and Panthalus as breeding true, and the game's own tables prove it cannot, because that pair yields Aegidron.

The shortest breeding path to Xenovader

No chain of starter pals reaches Xenovader inside six generations, so the first one has to be caught at level 25-30.

Xenovader passive skill odds per egg

Xenovader hatches with Otherworldly Cells already fixed, so only 3 of its four passive slots are ever in play. A parent pool of exactly those 3 lands all of them 30% of the time per egg. Four inherited passive skills is impossible for it, not merely unlikely.

You wantParent poolPer eggEggs for 90%
3 specific passives3 30.0%7
3 specific passives4 7.5%30
3 specific passives5 3.0%76
2 specific passives2 60.0%3
2 specific passives4 20.0%11

With 3 slots to play with, a junk passive on a parent is a cap rather than a delay. The per-egg column is the chance every passive skill you want lands on the egg, with random extras allowed. The roll behind these numbers is worked through in passive inheritance odds with a fixed passive skill, and the planner ranks the pairs in your own box by them.

Is Xenovader worth breeding, or should you catch one?

Catch one, because breeding cannot start it. Xenovader spawns at level 25-30, and no pair of two different species hatches one. Nothing in a starter box reaches it inside six generations.

Breed it anyway once two are in the box. Pairing them rolls passive skills, which is the only thing breeding can still give you here.

Where to find Xenovader in the wild

Xenovader carries a wild level band of 25-30 in Palworld 1.0, and no named region on the map has a spawn point attributed to it. There is no alpha to fall back on either. Treat the band as the level to be at, not as a place to camp.

Xenovader work suitability and drops

Xenovader has Lumbering 3 and Transporting 2 in Palworld 1.0, and drops Ancient Civilization Parts and Meteorite Fragment when killed or caught. Those levels and the drop rows come from our own export of the game's tables.

What Xenovader is actually for once it hatches

Lumbering 3 is the best it does, which is base filler out of a ceiling of 8. Check best Lumbering pals for anything that does it properly. It works through the night, when the rest of the base is asleep.

Xenovader active skills and partner skill

Xenovader learns 8 active skills as it levels, the last at level 70. Its partner skill is Unknown Invader. That learnset is our own export of the game's level table, cooldowns and all.

What Xenovader breeds into as a parent

Paired with other species, Xenovader produces 98 different children, the rarest of them Menasting and Kingpaca. A parent that wide is worth a farm slot on its own.

Xenovader breeding FAQ

Can you breed Xenovader in Palworld?
Not from any other species. The only pairing in the Palworld 1.0 table that produces Xenovader is two Xenovader, opposite genders, with cake in the breeding farm. You have to obtain the first one some other way before breeding is an option at all.
Can you catch Xenovader in the wild in Palworld 1.0?
Yes, at level 25-30. Its spawn points do not fall inside any named region on the map. There is no alpha Xenovader to fall back on either, so two Xenovader in one farm is the only alternative the tables give. Xenovader is nocturnal, so hunt for it after dark.
Are these Xenovader breeding combos updated for Palworld 1.0?
Yes. The game's real 44,849-pair table gives Xenovader exactly one entry, two Xenovader, and no cross-species pair at all. Older lists naming two different species for it are quoting a table that no longer ships. Panthalus and Panthalus is the usual tell that a list is stale.
Can Xenovader be bred in the early game?
No. No chain of starter pals reaches Xenovader inside six generations, so the first one has to be caught at level 25-30. Two Xenovader is the only pair the 1.0 table holds for it, so breeding is what you do after the catch rather than instead of it.
Can Xenovader inherit all four passive skills from one egg?
No. Xenovader is born with Otherworldly Cells already fixed, which leaves 3 of its four passive slots for inherited ones. The most you can inherit onto it is 3, and with a clean pool of exactly those 3 that is 30% per egg.

Route this pair from your own save

Pal Hatchery reads your Level.sav in your browser and ranks your own Xenovader pairs by the passive skills they would actually pass on. It reads genders, levels and passive skills off the save, then routes from there. Nothing is uploaded.

Open the breeding planner →