The easiest pair that hatches Dazzi Noct
Omascul and Dazzi is the cheapest pair that hatches Dazzi Noct in Palworld 1.0, out of 2 pairs that work. Both are catchable in the wild from about level 50.
both catchable in the wild · found from about level 50. Parents must be opposite genders.
Dazzi Noct
Easiest pair first · rarest child first. Every parent pair is in the list below.
Gender odds on the Omascul and Dazzi pair
Dazzi is the awkward half of this pair. It hatches 20% male, so the male you need turns up 20 times in a hundred. Catch or hatch several before you count on one. The other parent is a straight 50/50. Two of the same gender produces nothing at all.
Weak to
Deals double to
Paldex entry
“Often kind to lonely Pals, it plots to lure them into dropping their guard before striking them down. Yet, unable to find the right moment, it ends up making friends with them instead.”
Dazzi Noct is a Dark/Electric-type pal with 2 parent pairs in Palworld 1.0, and not one of them is a special one-off recipe. Wild ones sit at level 20-66. Best jobs: Transporting 2, Generate Electricity 1.
Partner skill
Lady of Dark Lightning. While in party, appears near the player. Attacks hostile enemies with Dark bolts. These bolts will not reduce the target's Health below 1.
Rank 1 → 5: 1 · 1.1 · 1.3 · 1.6 · 2
Work suitability
Stats
Scaled across all 299 pals. Dazzi Noct is not a fighter. Transporting 2 is what you keep it for.
Trust scaling
Stat gain per trust rank, straight from the game's own parameter table. Read it as what Dazzi Noct is worth after you have actually used it.
Drops
- Ancient Civilization Parts ×6-8 · alpha
- Dark Fragment ×1
- Dazzi Cloud ×1
- Electric Organ ×1
- Precious Pelt ×2-3 · alpha
Per kill or capture. Each item links to every pal that drops it.
All 2 parent combinations for Dazzi Noct
Every pair that produces Dazzi Noct averages to its breed rank of 1910, and 2 pairs in the Palworld 1.0 table hit that number. Opposite genders, cake in the breeding farm, then the egg goes in an egg incubator. Every pair here is two wild catches.
-
both catchable · Lv 20
Dazzi Noct
Dazzi Noct
-
both catchable · Lv 50
Omascul
Dazzi
Why an older Dazzi Noct combo list won't work
Pre-1.0 guides name a recipe. The 1.0 table works on averages: a pair produces Dazzi Noct when the two parents' breed ranks average to its 1910. Only 2 pairs hit that average, so a stale list has a real chance of naming one that never worked. Dazzi Noct is a variant form as well, and variants sit at ranks the common pals rarely average to.
Ours is the game's real 44,849-pair table, shipped verbatim rather than approximated from the rank formula. The 19,044 figure still in circulation is 138 squared, the pre-1.0 roster of base forms counted as ordered pairs, so it measures something else. One pair shows the difference. Every calculator downstream of palcalc ships Panthalus and Panthalus as breeding true, and the game's own tables prove it cannot, because that pair yields Aegidron.
The shortest breeding path to Dazzi Noct
No chain of starter pals reaches Dazzi Noct inside six generations, so the first one has to be caught at level 20-66.
Dazzi Noct passive skill odds per egg
A clean four-passive pool across both parents gives 10.0% per Dazzi Noct egg, which is about 22 eggs for a 90% shot at all four. Every extra passive skill on either parent lowers it.
| You want | Parent pool | Per egg | Eggs for 90% |
|---|---|---|---|
| 4 specific passives | 4 | 10.0% | 22 |
| 4 specific passives | 5 | 2.0% | 114 |
| 4 specific passives | 6 | 0.7% | 345 |
| 3 specific passives | 3 | 30.0% | 7 |
| 3 specific passives | 4 | 15.0% | 15 |
| 3 specific passives | 5 | 6.0% | 38 |
| 2 specific passives | 2 | 60.0% | 3 |
| 2 specific passives | 4 | 25.0% | 9 |
One junk passive on a parent can double the eggs you need. The per-egg column is the chance every passive skill you want lands on the egg, with random extras allowed. The roll behind these numbers is worked through in Palworld passive skill inheritance, step by step, and the planner ranks the pairs in your own box by them.
Is Dazzi Noct worth breeding, or should you catch one?
Catch one. Dazzi Noct spawns from level 20, and the alpha at level 60 hands you a guaranteed one on the way past. Nothing in a starter box reaches it inside six generations, and the cheapest pair needs a level 50 catch. Only 2 pairs work, so the parents are specific and worth checking against what you own.
Breed it anyway once you own one. A pair is how you roll passive skills; catching is how you get the species.
Where to find Dazzi Noct in the wild
Dazzi Noct spawns in Stone Pillar Cave and 2 other areas, at level 56-57. Another 70 of its spawn points sit outside every named region. Its alpha stands at level 60.
| Region | Level | Spawn points |
|---|---|---|
| Stone Pillar Cave | 56-57 | 43 |
| Scorched Ashland | 56-57 | 12 |
| Withered Seaside | 56-57 | 3 |
Dazzi Noct work suitability and drops
Dazzi Noct has Transporting 2 and Generate Electricity 1 in Palworld 1.0, and drops Ancient Civilization Parts and Dark Fragment when killed or caught. Those levels and the drop rows come from our own export of the game's tables.
What Dazzi Noct is actually for once it hatches
Transporting 2 is the best it does, which is base filler out of a ceiling of 8. Check best Transporting pals for anything that does it properly. It works through the night, when the rest of the base is asleep.
Dazzi Noct active skills and partner skill
Dazzi Noct learns 8 active skills as it levels, the last at level 70. Its partner skill is Lady of Dark Lightning. That learnset is our own export of the game's level table, cooldowns and all.
- Lv 1 Neutral Air Cannon 40 2s
- Lv 7 Dark Shadow Burst 80 4s
- Lv 15 Dark Dark Arrow 120 8s
- Lv 22 Water Acid Rain 120 8s
- Lv 30 Electric Tri-Lightning 200 12s
- Lv 40 Dark Apocalypse 400 20s
- Lv 50 Electric Thunder Rain 400 20s
- Lv 70 Dark Dark Whisp 600 30s
What Dazzi Noct breeds into as a parent
Paired with other species, Dazzi Noct produces 101 different children, the rarest of them Kingpaca and Vaelet. A parent that wide is worth a farm slot on its own.
Dazzi Noct breeding FAQ
- Can you breed Dazzi Noct in Palworld?
- Yes. 2 pairs produce Dazzi Noct in the Palworld 1.0 breeding table. Both parents have to be opposite genders, in a breeding farm, with cake in the feed box. The cheapest of those pairs is Omascul and Dazzi, and the egg then needs an egg incubator to hatch.
- What two Pals make Dazzi Noct in Palworld?
- Omascul and Dazzi, opposite genders. Both are catchable in the wild from about level 50, which makes it the cheapest of the 2 pairs that produce Dazzi Noct. Every other pair is listed on this page. Both parents average to its breed rank of 1910.
- Can you catch Dazzi Noct in the wild in Palworld 1.0?
- Yes, at level 20-66. Its spawn points fall inside 3 named regions, the densest Stone Pillar Cave, where they run level 56-57. There is also an alpha Dazzi Noct at level 60, which beats waiting on a spawn. The map on this page marks 128 spawn points for it in total.
- Are these Dazzi Noct breeding combos updated for Palworld 1.0?
- Yes. Every pair here comes out of the game's real 44,849-pair table, shipped verbatim rather than approximated. All 2 of Dazzi Noct's pairs are in the list. Panthalus and Panthalus is the usual tell of a stale list, and the game's tables rule it out.
- Can Dazzi Noct be bred in the early game?
- No. No chain of starter pals reaches Dazzi Noct inside six generations, so the first one has to be caught at level 20-66. 2 pairs breed more of them, the cheapest Omascul and Dazzi, which needs a level 50 catch of its own.
- Can Dazzi Noct inherit all four passive skills from one egg?
- Only if both parents' combined pool is exactly those four. Dazzi Noct is born with no fixed passive, so all four slots are open, and a pair like Omascul and Dazzi has to carry nothing else. A clean four-passive pool is 10% per egg, about 22 eggs for a 90% shot.
Route this pair from your own save
Pal Hatchery reads your Level.sav in your browser and tells you which half of the Omascul and Dazzi pair you already own.
It reads genders, levels and passive skills off the save, then routes from there. Nothing is uploaded.



