Palworld 1.0 has 48 Water type pals, counting dual types. Water takes double damage from Electric and deals double to Fire. 44 are catchable in the wild and the other 4 have to be bred. The type's strongest base worker is Shaolong, which holds Watering 8, the highest work rank in the game.
Water pals dominate Watering, which makes this the type a farm base is built around. Put the plantation where the Water pals already live and you save yourself the walk home with an egg.
What is Water weak against in Palworld?
Water takes double damage from Electric and deals double damage to Fire. Palworld has no elemental immunities, so an off-element attack still lands for reduced damage rather than nothing, and a dual-typed pal carries both sets of weaknesses.
Every Water active skill lists power, cooldowns, learners and fruits. The counter roster is all 25 Electric type pals and their weakness.
Best Water pals for base work
The highest work rank any Water pal reaches is Shaolong at Watering 8, out of a game-wide ceiling of 8.
Each tile is the best Water pal for that station, not the best pal overall. The full ranking for a job lives on best Watering pals.
All 48 Water type pals
All 48 Water type pals in Palworld 1.0 are listed below in Paldex order, 44 of them catchable in the wild and the rest reachable only by breeding.
Fuack
#5
Water
Fuack Ignis
#5B
WaterFire
Celaray
#7
Water
Celaray Lux
#7B
WaterElectric
Croajiro
#9
Water
Croajiro Noct
#9B
WaterDark
Teafant
#11
Water
Pengullet
#17
WaterIce
Pengullet Lux
#17B
WaterElectric
Penking
#18
WaterIce
Penking Lux
#18B
WaterElectric
Killamari
#30
DarkWater
Killamari Primo
#30B
NeutralWater
Turtacle
#37
Water
Turtacle Terra
#37B
WaterGround
Azurobe
#41
WaterDragon
Kelpsea
#43
Water
Jelliette
#45
Water
Jellroy
#46
WaterDark
Amione
#47
Water
Gloopie
#48
WaterDark
Gloopie Primo
#48B
WaterNeutral
Gobfin
#55
Water
Elphidran Aqua
#63B
DragonWater
Polapup
#72
IceWater
Surfent
#75
Water
Munchill
#86
IceWater
Finsider
#88
Water
Finsider Ignis
#88B
WaterFire
Relaxaurus
#94
DragonWater
Ghangler
#97
DarkWater
Ghangler Ignis
#97B
FireWater
Broncherry Aqua
#108B
GrassWater
Dumud
#109
GroundWater
Dumud Gild
#109B
GroundWater
Jormuntide
#121
DragonWater
Suzaku Aqua
#122B
Water
Skutlass
#128
Water
Skutlass Ignis
#128B
WaterFire
Whalaska
#151
IceWater
Solmora
#169
Water
Solmora Lux
#169B
WaterElectric
Ophydia
#175
GrassWater
Faleris Aqua
#188B
Water
Shaolong
#192
DragonWater
Neptilius
#201
Water
Panthalus
#203
Water
Blue Slime
#10003
Water
The other eight types
Frequently asked
- What is Water weak against in Palworld?
- Water takes double damage from Electric and deals double damage to Fire. Palworld has no elemental immunities, so an off-element attack still lands for reduced damage rather than nothing. A dual-typed pal carries both of its types' weaknesses.
- How many Water type pals are there in Palworld?
- 48 of the 299 pals in Palworld 1.0 are Water type, counting dual types. 44 are catchable in the wild and 5 appear only at night. The full list is on this page, each pal with its own breeding route.
- What is good against Water pals in Palworld?
- Electric pals deal double damage to Water in Palworld 1.0, and there are 25 Electric types to pick from. A single-typed Electric pal is the safer choice, because a dual type brings its own weakness into the fight with it.
Half of this list is probably already in your box
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