The only pair that hatches Silvance
Two Silvance is the only pair that hatches a Silvance egg in Palworld 1.0, so no chain of other species reaches it. It has no wild spawn either.
Silvance
Ranked easiest first · rarest child first. Every parent pair is in the list below.
Gender odds on a Silvance pair
You need two Silvance in the farm at once, one of each gender. Silvance hatches 50% male, so a coin flip either way. Two of the same gender in a breeding farm produces nothing at all, however right the pair is.
Weak to
Deals double to
Paldex entry
“Since ancient times, it has remained within the World Tree, continuing its vigil. What it protects, and for what purpose, Silvance does not know. After all, the World Tree will tell it everything. The spores it commands surely know who the enemy is.”
Silvance is a Grass-type pal whose only entry in the Palworld 1.0 breeding table is two Silvance. No chain of other species reaches it. Once two are in your box, pairing them rolls passive skills rather than producing a species you did not have. There is no wild spawn for it. Best jobs: Medicine Production 8, Planting 6.
Partner skill
Spore Stalwart. While in party, when the player attacks an enemy afflicted with Ivy-Covered, the enemy explodes, dealing additional damage equal to 40% of the player's attack damage. (Does not stack) Also grants immunity to the World Tree's Explosive Spores to both the player and their Pals.
Rank 1 → 5: 40 · 44 · 48 · 52 · 60
Work suitability
Stats
Scaled across all 299 pals. Silvance is top of the roster on at least one bar.
Trust scaling
Stat gain per trust rank, straight from the game's own parameter table. Read it as what Silvance is worth after you have actually used it.
Drops
- Ancient Civilization Core ×1
- Ancient Civilization Parts ×6-8 · alpha
- Decayed Ancient Relic ×1-10 · 10% · Lv 70+
- Dormant Ancient Relic ×1-5 · 5% · Lv 70+
- Explosion-Resistant Fiber ×5-10 · alpha · Lv 70+
- Giant Pal Soul ×1
- Glistening Ancient Relic ×1 · 2% · Lv 70+
- Glowing Ancient Relic ×1-2 · 2.5% · Lv 70+
- Gorgeous Ancient Relic ×1-3 · 3.33% · Lv 70+
- Grass Radiant Gem ×1-3 · 50% · Lv 70+
- High Quality Pal Oil ×4-5 · 0% · alpha
- Precious Entrails ×2-3 · alpha
- World Tree Holy Water ×1-3 · 50% · Lv 70+
Per kill or capture. Each item links to every pal that drops it.
The only parent combination for Silvance
Two Silvance is the only pair the Palworld 1.0 table gives, and a pair of them averages to its own breed rank of 80. Opposite genders, cake in the breeding farm, then the egg goes in an egg incubator. You need both in the farm at the same time.
Why an older Silvance combo list won't work
Pre-1.0 guides name a recipe. The 1.0 table works on averages: a pair produces a child when the parents' breed ranks average to the child's, and Silvance sits at 80 with only itself hitting that number. Any older list naming two different species for it is quoting a table that no longer ships.
Ours is the game's real 44,849-pair table, shipped verbatim rather than approximated from the rank formula. The 19,044 figure still in circulation is 138 squared, the pre-1.0 roster of base forms counted as ordered pairs, so it measures something else. One pair shows the difference. Every calculator downstream of palcalc ships Panthalus and Panthalus as breeding true, and the game's own tables prove it cannot, because that pair yields Aegidron.
The shortest breeding path to Silvance
No chain of starter pals reaches Silvance inside six generations, and Palworld 1.0 gives it no wild spawn and no alpha either. In the game it arrives from a raid or altar summon, and those tables are not part of this dataset, so no figures for that route appear anywhere on this page.
Silvance passive skill odds per egg
A clean four-passive pool across both parents gives 10.0% per Silvance egg, which is about 22 eggs for a 90% shot at all four. Every extra passive skill on either parent lowers it.
| You want | Parent pool | Per egg | Eggs for 90% |
|---|---|---|---|
| 4 specific passives | 4 | 10.0% | 22 |
| 4 specific passives | 5 | 2.0% | 114 |
| 4 specific passives | 6 | 0.7% | 345 |
| 3 specific passives | 3 | 30.0% | 7 |
| 3 specific passives | 4 | 15.0% | 15 |
| 3 specific passives | 5 | 6.0% | 38 |
| 2 specific passives | 2 | 60.0% | 3 |
| 2 specific passives | 4 | 25.0% | 9 |
One junk passive on a parent can double the eggs you need. The per-egg column is the chance every passive skill you want lands on the egg, with random extras allowed. The roll behind these numbers is worked through in passive inheritance odds for two parents of the same species, and the planner ranks the pairs in your own box by them.
Is Silvance worth breeding, or should you catch one?
Neither. Silvance has no wild spawn and no alpha row in Palworld 1.0. The breeding table gives it no pair of two different species either. Nothing in a starter box reaches it inside six generations.
So what follows is stats, work levels, drops and skills. None of it is a route, and the tables do not contain one.
Where to find Silvance in the wild
Silvance has no wild spawn area in Palworld 1.0 and no alpha, so there is nowhere on the map to hunt one.
Silvance work suitability and drops
Silvance has Medicine Production 8 and Planting 6 in Palworld 1.0, and drops Ancient Civilization Core and Ancient Civilization Parts when killed or caught. Those levels and the drop rows come from our own export of the game's tables.
What Silvance is actually for once it hatches
Medicine Production 8 is the reason to keep one, one off the ceiling of 8. Put it on that job and leave it there. Ranked against the rest on best Medicine Production pals. It eats 9 food slots a sitting, which is a real cost once a base is full.
Silvance active skills and partner skill
Silvance learns 8 active skills as it levels, the last at level 70. Its partner skill is Spore Stalwart. That learnset is our own export of the game's level table, cooldowns and all.
- Lv 1 Neutral Air Blade 160 8s
- Lv 7 Grass Reflect Leaf 400 20s
- Lv 15 Ice Blizzard Spike 450 20s
- Lv 22 Grass Crosswind 500 24s
- Lv 30 Grass Wind Burst 600 30s
- Lv 40 Neutral Holy Burst 700 30s
- Lv 50 Grass Giant Spore 700 30s
- Lv 70 Grass Spore Burst 800 30s
What Silvance breeds into as a parent
Paired with other species, Silvance produces 69 different children, the rarest of them Anubis and Menasting. 67 of those pairings use a partner you can catch in the wild.
Silvance breeding FAQ
- Can you breed Silvance in Palworld?
- Not from any other species. The only pairing in the Palworld 1.0 table that produces Silvance is two Silvance, opposite genders, with cake in the breeding farm. You have to obtain the first one some other way before breeding is an option at all.
- Can you catch Silvance in the wild in Palworld 1.0?
- No. Palworld 1.0 gives Silvance no wild spawn area and no alpha, and the breeding table gives it no pair of two different species. The 1.0 data holds no obtainment path for it, and this page will not invent one.
- Are these Silvance breeding combos updated for Palworld 1.0?
- Yes. The game's real 44,849-pair table gives Silvance exactly one entry, two Silvance, and no cross-species pair at all. Older lists naming two different species for it are quoting a table that no longer ships. Panthalus and Panthalus is the usual tell that a list is stale.
- Can Silvance be bred in the early game?
- No, and not later either. No chain of starter pals reaches Silvance inside six generations, and Palworld 1.0 gives it no wild spawn and no alpha. The 1.0 tables hold no early route and no late one. Its only entry as a child is two Silvance, which needs one to begin with.
- Can Silvance inherit all four passive skills from one egg?
- Only if the two Silvance you pair hold exactly those four between them. Silvance is born with no fixed passive, so all four slots are open, and anything extra on either parent dilutes the draw. A clean four-passive pool is 10% per egg, about 22 eggs for a 90% shot.
Route this pair from your own save
Pal Hatchery reads your Level.sav in your browser and ranks your own Silvance pairs by the passive skills they would actually pass on.
It reads genders, levels and passive skills off the save, then routes from there. Nothing is uploaded.