The only pair that hatches Orserk
Two Orserk is the only pair that hatches a Orserk egg in Palworld 1.0, so no chain of other species reaches it. Wild ones spawn at level 74-80.
Orserk
Ranked easiest first · rarest child first. Every parent pair is in the list below.
Gender odds on a Orserk pair
You need two Orserk in the farm at once, one of each gender. Orserk hatches 50% male, so a coin flip either way. Two of the same gender in a breeding farm produces nothing at all, however right the pair is.
Weak to
Deals double to
Paldex entry
“It sends electricity into its foes' wounds, roasting them from the inside out. Fights between Orserk end in the blink of an eye.”
Orserk is a Dragon/Electric-type pal whose only entry in the Palworld 1.0 breeding table is two Orserk. No chain of other species reaches it. Once two are in your box, pairing them rolls passive skills rather than producing a species you did not have. Wild ones sit at level 74-80. Best jobs: Generate Electricity 8, Transporting 4.
Partner skill
Ferocious Thunder Dragon. While in party, hitting an enemy with a bullet increases the Attack and Defense of the Pal fighting alongside you by 1% for 5 seconds. This effect stacks up to 30 times. (Does not stack.)
Rank 1 → 5: 1 · 2 · 3 · 4 · 5
Work suitability
Stats
Scaled across all 299 pals. Orserk is top of the roster on at least one bar.
Trust scaling
Stat gain per trust rank, straight from the game's own parameter table. Read it as what Orserk is worth after you have actually used it.
Drops
- Ancient Civilization Parts ×5-7 · alpha
- Decayed Ancient Relic ×1-10 · 10% · Lv 70+
- Dormant Ancient Relic ×1-5 · 5% · Lv 70+
- Dragon Radiant Gem ×10-20 · Lv 80+
- Electric Organ ×1-2
- Electric Radiant Gem ×1-3 · 50% · Lv 70+
- Glistening Ancient Relic ×1 · 2% · Lv 70+
- Glowing Ancient Relic ×1-2 · 2.5% · Lv 70+
- Gorgeous Ancient Relic ×1-3 · 3.33% · Lv 70+
- Precious Dragon Stone ×5-7 · alpha
- World Tree Holy Water ×1-3 · 50% · Lv 70+
Per kill or capture. Each item links to every pal that drops it.
The only parent combination for Orserk
Two Orserk is the only pair the Palworld 1.0 table gives, and a pair of them averages to its own breed rank of 120. Opposite genders, cake in the breeding farm, then the egg goes in an egg incubator. You need both in the farm at the same time.
Why an older Orserk combo list won't work
Pre-1.0 guides name a recipe. The 1.0 table works on averages: a pair produces a child when the parents' breed ranks average to the child's, and Orserk sits at 120 with only itself hitting that number. Any older list naming two different species for it is quoting a table that no longer ships.
Ours is the game's real 44,849-pair table, shipped verbatim rather than approximated from the rank formula. The 19,044 figure still in circulation is 138 squared, the pre-1.0 roster of base forms counted as ordered pairs, so it measures something else. One pair shows the difference. Every calculator downstream of palcalc ships Panthalus and Panthalus as breeding true, and the game's own tables prove it cannot, because that pair yields Aegidron.
The shortest breeding path to Orserk
No chain of starter pals reaches Orserk inside six generations, so the first one has to be caught at level 74-80.
Orserk passive skill odds per egg
Orserk hatches with Lord of Lightning already fixed, so only 3 of its four passive slots are ever in play. A parent pool of exactly those 3 lands all of them 30% of the time per egg. Four inherited passive skills is impossible for it, not merely unlikely.
| You want | Parent pool | Per egg | Eggs for 90% |
|---|---|---|---|
| 3 specific passives | 3 | 30.0% | 7 |
| 3 specific passives | 4 | 7.5% | 30 |
| 3 specific passives | 5 | 3.0% | 76 |
| 2 specific passives | 2 | 60.0% | 3 |
| 2 specific passives | 4 | 20.0% | 11 |
With 3 slots to play with, a junk passive on a parent is a cap rather than a delay. The per-egg column is the chance every passive skill you want lands on the egg, with random extras allowed. The roll behind these numbers is worked through in passive inheritance odds with a fixed passive skill, and the planner ranks the pairs in your own box by them.
Is Orserk worth breeding, or should you catch one?
Catch one, because breeding cannot start it. Orserk spawns at level 74-80, and no pair of two different species hatches one. Nothing in a starter box reaches it inside six generations.
Breed it anyway once two are in the box. Pairing them rolls passive skills, which is the only thing breeding can still give you here.
Where to find Orserk in the wild
Orserk carries a wild level band of 74-80 in Palworld 1.0, and no named region on the map has a spawn point attributed to it. There is no alpha to fall back on either. Treat the band as the level to be at, not as a place to camp.
Orserk work suitability and drops
Orserk has Generate Electricity 8 and Transporting 4 in Palworld 1.0, and drops Ancient Civilization Parts and Decayed Ancient Relic when killed or caught. Those levels and the drop rows come from our own export of the game's tables.
What Orserk is actually for once it hatches
Generate Electricity 8 is the reason to keep one, one off the ceiling of 8. Put it on that job and leave it there. Ranked against the rest on best Generate Electricity pals. It eats 9 food slots a sitting, which is a real cost once a base is full. At rarity 9 of 20 you will not trip over one.
Orserk active skills and partner skill
Orserk learns 9 active skills as it levels, the last at level 70. Its partner skill is Ferocious Thunder Dragon. That learnset is our own export of the game's level table, cooldowns and all.
- Lv 1 Electric Kerauno 250 12s
- Lv 7 Electric Lightning Strike 300 16s
- Lv 15 Electric Spark Blast 50 2s
- Lv 22 Dragon Dragon Breath 160 8s
- Lv 30 Electric Lightning Streak 160 8s
- Lv 40 Electric Tri-Lightning 200 12s
- Lv 50 Electric Lightning Bolt 450 20s
- Lv 55 Electric Polykeraunos 600 30s
- Lv 70 Dragon Meteorain 700 30s
What Orserk breeds into as a parent
Paired with other species, Orserk produces 69 different children, the rarest of them Anubis and Menasting. 66 of those pairings use a partner you can catch in the wild.
Orserk breeding FAQ
- Can you breed Orserk in Palworld?
- Not from any other species. The only pairing in the Palworld 1.0 table that produces Orserk is two Orserk, opposite genders, with cake in the breeding farm. You have to obtain the first one some other way before breeding is an option at all.
- Can you catch Orserk in the wild in Palworld 1.0?
- Yes, at level 74-80. Its spawn points do not fall inside any named region on the map. There is no alpha Orserk to fall back on either, so two Orserk in one farm is the only alternative the tables give. It is active in daylight.
- Are these Orserk breeding combos updated for Palworld 1.0?
- Yes. The game's real 44,849-pair table gives Orserk exactly one entry, two Orserk, and no cross-species pair at all. Older lists naming two different species for it are quoting a table that no longer ships. Panthalus and Panthalus is the usual tell that a list is stale.
- Can Orserk be bred in the early game?
- No. No chain of starter pals reaches Orserk inside six generations, so the first one has to be caught at level 74-80. Two Orserk is the only pair the 1.0 table holds for it, so breeding is what you do after the catch rather than instead of it.
- Can Orserk inherit all four passive skills from one egg?
- No. Orserk is born with Lord of Lightning already fixed, which leaves 3 of its four passive slots for inherited ones. The most you can inherit onto it is 3, and with a clean pool of exactly those 3 that is 30% per egg.
Route this pair from your own save
Pal Hatchery reads your Level.sav in your browser and ranks your own Orserk pairs by the passive skills they would actually pass on.
It reads genders, levels and passive skills off the save, then routes from there. Nothing is uploaded.