Divine Disaster II.

“Shadowbeak's exclusive skill. As it charges forward, emits countless blue rays that automatically locate and pursue the enemy.”

Dark-type Palworld active skill · 600 power, 30s cooldown, learned by 1 pal.

600 power 30s cooldown No skill fruit Does not pass to eggs

Which pals learn Divine Disaster II

One pal learns Divine Disaster II by level-up: Shadowbeak, at level 55, with 120 attack behind it. No fruit teaches it, so that one pal is the whole list.

Divine Disaster II power and cooldown

Divine Disaster II hits for 600 on a 30 second cooldown, which is mid-table among Dark moves, where the hardest hitter lands at 800. At 30 seconds between casts you get one of them per engagement, and a missed cast is the whole engagement.

Can you teach Divine Disaster II to any pal

No. Divine Disaster II has no skill fruit in Palworld 1.0, which is the part most move lists leave out. Shadowbeak is the only pal that will ever have it, at level 55. Every Dark skill is listed with its own fruit flag.

Can Divine Disaster II pass to eggs

No. Divine Disaster II does not survive an egg in Palworld 1.0. A hatchling has to reach level 55 on a learnset that carries it. Breeding for it is wasted cake, so plan around the Dark pals that already have it.

Is Divine Disaster II worth using

Only until something better unlocks. 600 power is mid-table among Dark moves, and on a 30 second cooldown it is the move you run while you level toward the 800-power end of the element.

Divine Disaster II FAQ

Which pals learn Divine Disaster II in Palworld?
Exactly one: Shadowbeak, which unlocks Divine Disaster II at level 55. No skill fruit exists for it, so that single learnset is the only place the move appears in Palworld 1.0.
Can you get Divine Disaster II from a skill fruit?
No. Divine Disaster II has no skill fruit in Palworld 1.0, so Shadowbeak is the only pal that will ever have it. No amount of chest farming changes that.
How much damage does Divine Disaster II do in Palworld?
Divine Disaster II has 600 power and a 30 second cooldown. Power gets multiplied by the pal's attack stat and the element matchup, so the same move hits far harder on Shadowbeak at 120 attack than on anything below it.
Is Divine Disaster II a good skill in Palworld?
As filler. At 600 power on 30 seconds it sits mid-table among Dark moves, and Dark runs to 800, so it holds a slot until something bigger unlocks rather than earning one outright. Off-element it also loses the same-type bonus.
Can Divine Disaster II be inherited by breeding?
No. Divine Disaster II does not carry to eggs in Palworld 1.0, so a hatchling never starts with it. Level a learner to 55 instead, and treat the move as something you train rather than something you breed for.